Home Forums Star Wars: The Old Republic (SWTOR) General Discussion & FAQ Early Access for Rise of the Hutt Cartel Has Begun!

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  • -PLASMA
    Keymaster
    Post count: 2368

    Early Access for Rise of the Hutt Cartel Has Begun!
    http://www.swtor.com/info/news/news-article/20130409

    The Early Access* period for the Digital Expansion: Rise of the Hutt Cartel has begun today, April 9th, and will end on Sunday, April 14th! As you may remember, Early Access is available to all players that pre-ordered Rise of the Hutt Cartel on or before January 7, 2013. If you qualify for Early Access, you should receive an email notifying you that you can now log in and play the Digital Expansion. To start the download, simply log in to the game and click Play.

    Along with Early Access, Game Update 2.0: Scum and Villainy is also live! Players are now able to battle new enemies in the Level 55 Operation: Legions of Scum and Villainy or unlock Legacy Achievements to receive unique rewards. Visit our Welcome to Game Update 2.0 blog or Game Update 2.0 web page to find out more.

    There’s still time left to receive exclusive pre-order in-game items**! Pre-order Rise of the Hutt Cartel by April 13, 2013 at 4:00PM PDT / 11:00PM GMT and receive the new Makrin Seedling Mini-Pet, the Dr. Oggurobb Hutt Holostatue, and a new title “Scourge of the Hutts.” Plus, Subscribers save 50% off of the regular price and can purchase the Digital Expansion for only $9.99 USD/£5.99/8€! Visit http://www.swtor.com/rothc for more details.

    Stay connected to http://www.StarWarsTheOldRepublic.com or find us on Facebook, Twitter, and YouTube!

    -PLASMA
    Keymaster
    Post count: 2368

    Welcome to the Digital Expansion: Rise of the Hutt Cartel and Game Update 2.0: Scum and Villainy
    http://www.swtor.com/info/news/blog/20130409

    Hello again, my favorite Force acolytes! Today we are a proud studio having delivered what we believe is our most ambitious update to date: our first Digital Expansion: Rise of the Hutt Cartel and Game Update 2.0: Scum and Villainy. This update is a big one – it centers upon the new story planet of Makeb, but also includes an increase in the level cap, all-new mission types, and a new major systems such as Achievements.

    Introducing Makeb

    Makeb is a planet highly contested in the intergalactic war due to an abundance of an all-important resource known as Isotope-5. Realizing the value of Isotope-5, the Hutt Cartel has moved to gain a stranglehold on this rare resource and broker their own position in the conflict between the Empire and the Republic. Players who land on Makeb will find quickly that they are key players in this conflict with the Hutt Cartel. In storylines that are unique per faction, intrepid adventurers will be able to insert themselves into the action, take on the Hutt Cartel, advance the interests of their faction, and even determine the fate of Makeb itself.

    I am particularly proud of Makeb. It is a huge and staggeringly beautiful planet, and is in my opinion a worthy addition to the Star Wars™ universe. In particular, the storyline that the player will face is truly the most impactful and epic story we have delivered.. Beyond this, in most aspects of the planet’s design, you can definitely see the progress that we have made as a studio in building great BioWare storytelling in our engine. In particular, the cinematics on Makeb are by far some of our most eye-popping clips to date – be sure to take the time to enjoy them!

    New Level Cap

    Players with level 50 characters who purchase Rise of the Hutt Cartel will find that their characters can start moving up level ranks again – five new levels have been added to the game. This will allow players to get a sense of progression as they explore the world of Makeb, and use the new Macrobinoculars and Seeker Droid features.

    As part of the level increase, all of the skill trees were reworked to account for the increase in available skill points. Your skill trees have been refunded to you so be sure to re-spec your skill points before you charge out into the field! Also, each advanced class was given a new active ability. With reworked skill trees and a new active ability, it is very likely that your classes’ ideal power rotation will have changed – be sure to hit the training dummy to experiment.

    The increased level cap is only available to those who purchased Rise of the Hutt CartelPlayers who opt not to purchase will find that they still have the same Flashpoints available,. All existing Flashpoints and Operations will now drop improved gear (in some cases, significantly so). At level 55, four new Hard Mode Flashpoints will be available in Group Finder, as well as two Operations – Terror From Beyond, and the newly-released Legions of Scum and Villainy.

    We have also adjusted the PvP Warzone queues – they are now divided into three brackets: 10-29, 30-54 and 55. On top of this, we have significantly reworked Bolster to reduce the barrier to entry in Warzones at level 55. The power gap between Bolster and the best equipment is still respectable, but you can now queue up at 55 and be competitive without picking up entry-level gear. Recruit gear has been removed, since there is no longer a need for it.

    Legacy Achievements

    This update also includes an all-new Achievements system. Starting in Game Update 2.0, players will be able to earn Achievements for all sorts of activities in-game, including crafting, exploring and unleashing their wrath on the world around them. Over 1,900 Achievements are in this release, and we see the system as a great way to add more, and more varied gameplay in future updates. Achievements can also grant rewards such as titles and in some cases Cartel Coins.

    We decided to make Achievements Legacy-based, which means that players only need to accomplish an Achievement on one character on their Legacy to unlock it across all characters. This allows us to make Achievements for the things that we thought were important to reward in a BioWare game – completing the class stories, for example, or earning the affection of each individual Companion.

    Macrobinoculars and Seeker Droid

    One of the initiatives that we wanted to take on in this Digital Expansion was to increase the kinds of mission activities to be found in-game. In particular, we felt that we wanted more exploration. The planets of Star Wars: The Old Republic are huge, expansive and beautiful, but we don’t have enough game systems that nudge players off the beaten path.

    Macrobinoculars and Seeker Droid were designed to serve exactly this goal – at roughly level 52, players will be invited to go on a mission that will grant them Macrobinoculars and Seeker Droid technology, as well as unlock access to unique storylines and new daily missions, some of which send the player back to classic planets like Tatooine and Hoth. We think that players who fancy themselves explorers will find their playstyle rewarded if they choose to explore this gameplay path, as they discover ultra-rare items with their Seeker Droid and earn Reputation with a new organization link Galactic Solutions Industries on Nar Shaddaa .

    Other Features

    Many other improvements and minor features were added as part of Game Update 2.0. Among other things the player will see:
    •Planetary Commendations have been consolidated into a single type, ensuring that just about everything you do while leveling provides attractive rewards.
    •Commendations in the Elder Game have been reworked to be less confusing – earn Basic Commendations from most activities at level 51+, Elite Commendations from level 55 Flashpoints, and Ultimate Commendations from level 55 Operations.
    •New Cartel Market offerings, including one inspired by the Sith armor of the Deceived trailer.
    •Players in Guilds will now earn a +5% bonus to experience gain – be sure to join a Guild!
    •Priority Transport Terminals have been added to the Fleets, which will speed up travel between daily mission areas such as Section X, The Black Hole, and Makeb.

    All of this, and a lot more, await you inside of Game Update 2.0: Scum and Villainy and the Digital Expanion: Rise of the Hutt Cartel. The team has been working very hard to bring all of this to you, and all of us are extremely proud of the final product. One of the most gratifying parts of working on MMOs is that we’ll be right there with you, playing the expansion that has been the fruit of our labors over the last year. We can’t wait to see you in the game!

    May the Force™ be with you,

    Damion Schubert
    Lead Designer

    -PLASMA
    Keymaster
    Post count: 2368

    Be Aware that this is a 2.3GBUpdate 🙂 – Have Fun.

    -PLASMA
    Keymaster
    Post count: 2368

    Heya 🙂 I’m just downloading the update, barely waiting to test it 🙂
    An interesting thing to notice about the new features introduced by this update: Players in Guilds will now earn a +5% bonus to experience gain – be sure to join a Guild!
    I think that this is the moment when we should do a bit of push up in recruitment, as many players will want to join a guild, to get that 5% bonus XP.
    See you in game!
    Kara

    -PLASMA
    Keymaster
    Post count: 2368

    Good idea Kara, I’ll do what I can. With Londi’s super recruiting bursts maybe he’ll have some luck too.

    -PLASMA
    Keymaster
    Post count: 2368

    Greetings everyone 🙂
    I’m happy to inform you that the Emperor and myself concluded the “aggressive negotiations” with the Hutts on Makeb and secured the planet for the Empire.
    Even if there are still some minor skirmishes, the Archon the Hutt has been defeated and the planet is ours 🙂
    Long live the Empire! (and prosper too 😉 )
    Peace is a lie!

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