Bungie Weekly Update – 07/25/2014
http://www.bungie.net/7_Bungie-Weekly-Update—07252014/en/News/News?aid=11963
by DeeJ
This week at Bungie, we launched the second stage of the Destiny Beta. Anyone who wants to play is welcome. There’s no code required. Your invitation can be found on your platform of choice. Fire up your console, and get busy downloading.
Aside from the obvious lure of fun and games, the Beta serves a crucial purpose for us. While you’re having fun (we hope), our team is busy monitoring your every move.
The Beta status report can be seen from just about every vantage point in the studio. It’s projected on our walls, and burns brightly on monitors all over the place. We see you when you’re sleeping. We know when you’re awake. Literally. From a distance, your shared play patterns look like a light blue mountain range. The slope of the peaks and the valleys show the rise and fall of the community as it comes and goes from the world of Destiny.
When we get up close, the Beta report feeds us intoxicating numbers that measure the highs and the lows of what the smartest people in the room call “concurrency.” We watch all day long as some of you – wherever you are – go to bed or come home from work. Over the past week, these trends have become predictable. Whenever possible, we aim to keep the line on the upslope.
There isn’t a single person on our team who isn’t aware of our status with the Destiny Beta. After years of building this big, beautiful world and filling it with hideous beasts, it’s a total rush when one more of you joins the hunt. Every time you choose a character and arrive in orbit, it’s like a sweet loot drop for us. While you play your game, our game is to field enough Guardians to burn back the darkness.
We create the bad guys. We need you to create the good guys. With this Beta, we’re raising our army. Like the merchants in the Tower, we’re equipping you to fight. When you complete your missions, we devour your reports on your successes and your failures. We’re doing everything we can to bring as many of you into the game as possible.
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Our journey is not over. We still have a few traps to spring on you, so that we may ensnare you in our rush to reach higher and higher summits. Keep climbing.
All hands on deck.
Our hope is that every moment of the Destiny Beta has been meaningful to you. For us, tomorrow is the most important moment for this test. Every single Guardian that can play is invited to a Public Event. Our shared mission will be to see how many of us can play at the same time. Only through our combined strength can we achieve victory.
Saturday, July 26th at 2:00 PM PDT.
You will need to be very brave (and perhaps a bit patient) to help us reach our goal. To help you stay focused on our objectives, we’ve given you one of your own. Everyone who makes an appearance will earn a nameplate to help you prove that you were there when the record for concurrent players was set before the launch of the game. It will help you to be a rare and unique snowflake when Destiny launches in September.
This is a flash mob. Set your destination. The Iron Banner will be live. The Director will still beckon with the lures we’ve littered all across Old Russia.
We’re even sending you on a new story mission. For this one, you’ll be glad you scrounged that jump drive from the wastes of the Cosmodrome. You don’t need us to tell you where you’re headed. We’ve marked it on the map since the moment when the Beta Build became a secret whispered about by only our friends and family. This new destination will be open to you for two hours.
The Destiny Beta is not a private party. It’s the precursor to the launch of the most ambitious game we’ve ever made. You are invited to do your very best to emulate the final form of the citizenry that will fight to protect the last safe city on Earth, later on this year.
Eyes up, Guardians.
For Aussie players please note the Flash Mob in local time is Sunday 27 July 6:30am GMT+9:30 (Adelaide)/7am Sydney
Visited the moon at 6:30am 🙂 – Beta is almost over, See you in September..